8. Into the Future
Computer systems are certainly changing the way cartographers
produce maps.
At the same time they are also raising some interesting conceptual
and
intellectual challenges for the future.
8.1 Toward the virtual map
New systems allow computers to simulate and model reality by using
visual and auditory cues in three dimensions. These same systems
might
be used to create virtual maps in which users can traverse and
study real
and simulated environments and landscapes. At issue here is not
just how
these systems might be developed and employed, but also how they
crosscut
cartography's core concern of abstracting, simplifying and
symbolizing
real-world phenomena and relationships. Cartography is a process
of interpretation
and representation in which the map maker draws attention to
critical relationships
and patterns. The question is really how can this interpretive and
representational
task be carried forward into in virtual reality? How will
cartographers
be employed in cyberspace?
8.2 Animation and other new dimensions
Mapping systems allow cartographers to draft as easily in three
dimensions
as two. Furthermore, many mapping and drafting systems are clones
or close
cousins of those used for animation. Such capabilities present
cartographers
with interesting opportunities to model temporal relationships,
reconstruct
past environments, or simulate complex processes. Could historical
geographers
reconstruct past environments in three dimensions or ecologists
animate
processes of landscape transformation? Tremendous innovation seems
arrayed
along the horizons of cartography.
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Last revised 2014.9.11. KEF